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<channel>
	<title>Matt Heerema &#187; Web Design</title>
	<atom:link href="http://www.mattheerema.com/archive/web-design/feed" rel="self" type="application/rss+xml" />
	<link>http://www.mattheerema.com</link>
	<description>Keeping an eye on the Web, so you don't have to.</description>
	<pubDate>Tue, 30 Sep 2008 04:45:12 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.2</generator>
	<language>en</language>
			<item>
		<title>Free repeating patterns by Doug Hill</title>
		<link>http://www.mattheerema.com/web-design/2008/06/free-repeating-patterns-by-doug-hill/</link>
		<comments>http://www.mattheerema.com/web-design/2008/06/free-repeating-patterns-by-doug-hill/#comments</comments>
		<pubDate>Tue, 03 Jun 2008 19:37:54 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Web Design]]></category>

		<category><![CDATA[patterns]]></category>

		<guid isPermaLink="false">http://www.mattheerema.com/archive/free-repeating-patterns-by-doug-hill</guid>
		<description><![CDATA[Doug Hill released 115 background tiles for free use.  There are some really good ones.  I prefer minimalist, small tiling patterns, he has a few of those, but most are fairly elaborate.


]]></description>
			<content:encoded><![CDATA[<p style="clear: both">Doug Hill released <a href="http://patternsofreflection.com/index.php/free-tiling-patterns/" target="_blank">115 background tiles for free use</a>.  There are some really good ones.  I prefer minimalist, small tiling patterns, he has a few of those, but most are fairly elaborate.</p>

<p><br class='final-break' style='clear: both' /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>WebMonkey.com Relaunches</title>
		<link>http://www.mattheerema.com/web-design/2008/05/webmonkeycom-relaunches/</link>
		<comments>http://www.mattheerema.com/web-design/2008/05/webmonkeycom-relaunches/#comments</comments>
		<pubDate>Mon, 19 May 2008 20:44:10 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Web Design]]></category>

		<category><![CDATA[condenet]]></category>

		<category><![CDATA[redesigns]]></category>

		<category><![CDATA[webmonkey]]></category>

		<category><![CDATA[wired]]></category>

		<guid isPermaLink="false">http://www.mattheerema.com/?p=557</guid>
		<description><![CDATA[So I must have missed this one, but age old Web design resource WebMonkey.com has relaunched.  It is completely revamped and is gorgeous.

One of the coolest things I&#8217;ve seen so far is that all of the tutorials are managed by MediaWiki and are completely globally editable!  No more out-datedness!

Nice work.  Hoping to [...]]]></description>
			<content:encoded><![CDATA[<p>So I must have missed this one, but age old Web design resource <a href="http://www.webmonkey.com">WebMonkey.com</a> has relaunched.  It is completely revamped and is gorgeous.</p>

<p>One of the coolest things I&#8217;ve seen so far is that all of the tutorials are managed by MediaWiki and are completely globally editable!  No more out-datedness!</p>

<p>Nice work.  Hoping to see some great content here soon.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Mid-April Design Linkage</title>
		<link>http://www.mattheerema.com/web-design/2008/04/mid-april-design-linkage/</link>
		<comments>http://www.mattheerema.com/web-design/2008/04/mid-april-design-linkage/#comments</comments>
		<pubDate>Thu, 17 Apr 2008 20:22:24 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Web Design]]></category>

		<category><![CDATA[AJAX]]></category>

		<category><![CDATA[JavaScript]]></category>

		<category><![CDATA[SEO]]></category>

		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://www.mattheerema.com/archive/mid-april-design-linkage</guid>
		<description><![CDATA[In addition to all the GTD links, there were some excellent Web design links. Here are some of the best (IMO)


  Getting Creative with Web transparency - rounds up some good cross-browser PNG transparency techniques

  60 More AJAX and JavaScript Solutions for Professional Coding - I&#8217;m becoming a jQuery or custom-only guy, but [...]]]></description>
			<content:encoded><![CDATA[<p>In addition to all the GTD links, there were some excellent Web design links. Here are some of the best (IMO)</p>

<ul>
  <li><a href="http://www.smashingmagazine.com/2008/04/16/getting-creative-with-transparency-in-web-design/">Getting Creative with Web transparency</a> - rounds up some good cross-browser PNG transparency techniques</li>

  <li><a href="http://www.smashingmagazine.com/2008/04/15/60-more-ajax-and-javascript-solutions-for-professional-coding/">60 More AJAX and JavaScript Solutions for Professional Coding</a> - I&#8217;m becoming a jQuery or custom-only guy, but there are some neat tricks here.</li>

  <li><a href="http://ilovetypography.com/2008/04/11/extreme-type-terminology-part-3/">eXtreme Type Terminology</a> - Typography lingo 101</li>

  <li><a href="http://www.tenbytwenty.com/products/category/typefaces" style=""><span style="color: #000000; text-decoration: none;">FR</span></a><a href="http://www.tenbytwenty.com/products/category/typefaces">EE Typefaces from Ten by Twenty</a> - Jura, Nevis, and Munro, three of the hottest free fonts I&#8217;ve seen.</li>

  <li><a href="http://www.outlawdesignblog.com/2008/63-must-have-grunge-fonts/">63 Must-have Grunge fonts</a> - because you know, you need 63&#8230;</li>

  <li><a href="http://www.alistapart.com/articles/takecontrolofyourmaps">Take Control of Your Maps</a> - Don&#8217;t default to Google Maps API on your next Web app :)</li>

  <li><a href="http://www.popularmechanics.com/blogs/technology_news/4259137.html">20 Rare Questions for Google Search Guru Udi Manber</a></li>
</ul>

<p><br /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Giving Birth to a Tech Network</title>
		<link>http://www.mattheerema.com/web-design/2008/04/giving-birth-to-a-tech-network/</link>
		<comments>http://www.mattheerema.com/web-design/2008/04/giving-birth-to-a-tech-network/#comments</comments>
		<pubDate>Mon, 14 Apr 2008 19:20:14 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Web Design]]></category>

		<guid isPermaLink="false">http://www.mattheerema.com/archive/giving-birth-to-a-tech-network</guid>
		<description><![CDATA[Well, it&#8217;s not news anymore, but we re-launched Engadget (and all the sub-Engadgets) and packaged a few other of our sites into a juggernaut Tech-blog network.  I am physically and emotionally exhausted from it all.  I could write a book on the process, I may attempt snippets of it on this blog.  [...]]]></description>
			<content:encoded><![CDATA[<p>Well, it&#8217;s not news anymore, but we re-launched Engadget (and all the sub-Engadgets) and packaged a few other of our sites into a juggernaut Tech-blog network.  I am physically and emotionally exhausted from it all.  I could write a book on the process, I may attempt snippets of it on this blog.  Sorry I didn&#8217;t post about it right away, but I needed a few days away from the computer to recoup.  Besides, there was enough being written about it anyway.  Here&#8217;s some of the coverage:</p>

<ul>
<li><a href="http://www.techcrunch.com/2008/04/09/aol-regroups-blogs-launches-aol-tech-network/">Techcrunch</a></li>
<li><a href="http://www.blogherald.com/2008/04/10/aol-launches-new-blog-sub-network/">Blogherald</a></li>
<li><a href="http://www.dailyblogtips.com/engadget-has-been-redesigned/">Daily Blog Tips</a></li>
<li><a href="http://problognews.com/2008/04/aol-blog-network.html">ProBlogging</a></li>
<li><a href="http://www.somewhatfrank.com/2008/04/aol-launches-th.html">Somewhat Frank</a></li>
<li><a href="http://www.alleyinsider.com/2008/4/aol_combining_tech_blogs_into_network_stealing_page_from_techcrunch_world_domination_plan_sai_and_techcrunch_to_merge_">Silicon Alley Insider</a></li>
<li><a href="http://corp.aol.com/press_releases/2008/04/aol-launches-technology-network">Official AOL Corporate Release</a></li>
</ul>

<p>Great work Mark and Erik, and thanks, Snook for the killer jQuery implementation</p>
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		</item>
		<item>
		<title>Free Icons: PI Diagona</title>
		<link>http://www.mattheerema.com/web-design/2008/03/free-icons-pi-diagona/</link>
		<comments>http://www.mattheerema.com/web-design/2008/03/free-icons-pi-diagona/#comments</comments>
		<pubDate>Mon, 10 Mar 2008 06:12:46 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Web Design]]></category>

		<guid isPermaLink="false">http://www.mattheerema.com/archive/free-icons-pi-diagona</guid>
		<description><![CDATA[Good looking set of 200 free icons.  Gives fam fam fam a bit of a run for it&#8217;s money!

Pinvoke: Icons and Pixel fonts
]]></description>
			<content:encoded><![CDATA[<p>Good looking set of 200 free icons.  Gives fam fam fam a bit of a run for it&#8217;s money!</p>

<p><a href="http://www.pinvoke.com/">Pinvoke: Icons and Pixel fonts</a></p>
]]></content:encoded>
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		<item>
		<title>SXSW 2008 Panel - Everything I Know About Accessibility I Learned From Star Wars</title>
		<link>http://www.mattheerema.com/web-design/2008/03/sxsw-2008-panel-everything-i-know-about-accessibility-i-learned-from-star-wars/</link>
		<comments>http://www.mattheerema.com/web-design/2008/03/sxsw-2008-panel-everything-i-know-about-accessibility-i-learned-from-star-wars/#comments</comments>
		<pubDate>Sun, 09 Mar 2008 17:18:35 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Web Design]]></category>

		<guid isPermaLink="false">http://www.mattheerema.com/archive/sxsw-2008-panel-everything-i-know-about-accessibility-i-learned-from-star-wars</guid>
		<description><![CDATA[Everything I need to know about accessibility I learned from Star Wars by Derek Featherstone.

Small band of rebels versus the unfeeling evil empire :)

A good motivational, conceptual overview of Accessibility.  Not much by way of example or technique, but still good.  Check out my notes below.



&#8220;I don&#8217;t think the Empire had Wookies in [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://2008.sxsw.com/interactive/programming/panels_schedule/?action=show&amp;id=IAP060388">Everything I need to know about accessibility I learned from Star Wars</a> by Derek Featherstone.</p>

<p>Small band of rebels versus the unfeeling evil empire :)</p>

<p>A good motivational, conceptual overview of Accessibility.  Not much by way of example or technique, but still good.  Check out my notes below.</p>

<p><span id="more-544"></span></p>

<h4>&#8220;I don&#8217;t think the Empire had Wookies in mind when they build her, Chewie.&#8221;</h4>

<ul>
<li>People in the rebel alliance are all shapes and sizes, imperial storm troopers are all identical.</li>
<li>Uniformity vs. diversity.</li>
</ul>

<h4>Jar Jar Binks</h4>

<ul>
<li>Seemed like a good idea at the time.  If we were going to do it again, we wouldn&#8217;t include Jar Jar</li>
<li><code>tabindex</code>.  seems like a good idea but you have to do it really really well or you will create more problems than you solve.</li>
</ul>

<h4>Luke and Leia</h4>

<ul>
<li>Seems to imply something at the time, but as son as we find out more information, doesn&#8217;t make as much sense.</li>
</ul>

<h4>Star Wars Holiday Special</h4>

<ul>
<li>What happens if Wookies work well?  MORE WOOKIES!  Right??</li>
</ul>

<h4>Early movie concepts</h4>

<ul>
<li>Early concepts, pretty weak, and odd.</li>
<li>Iterations are very important to make sure we are putting out a &#8220;right&#8221; product and won&#8217;t be putting out confusing products</li>
</ul>

<h4>Digital Enhancements</h4>

<ul>
<li>Technology was added over time so more could be done.</li>
<li>Some scenes (storm troopers in the desert) they enhanced the product, but did not change the content.  Done well.</li>
<li>Cantina scene however, Greedo shoots first.  BOOO.  Didn&#8217;t just change the presentation, they changed the content.</li>
</ul>

<h4>Luke dressed as storm trooper</h4>

<ul>
<li>Luke doesn&#8217;t fit the uniform look of a storm trooper</li>
<li>No matter what something looks like, it&#8217;s what&#8217;s under the costume (HTML) that actually matters.</li>
</ul>

<h4>These aren&#8217;t the droids you&#8217;re looking for&#8230;.</h4>

<ul>
<li>Luke&#8217;s first experience with the jedi mind trick, and it doesn&#8217;t make sense to him.</li>
<li>Power of suggestion used to make people who are looking for one thing think they are getting what they are looking for, but are given something else.</li>
</ul>

<h4>&#8220;Good against remotes is one thing, good against the living is another&#8221;</h4>

<ul>
<li>At the end of the day it&#8217;s about the people, not the screen readers!</li>
</ul>

<h4>The Death Star</h4>

<ul>
<li>Technical marvel!  Unheard of in history</li>
<li>Wide open to a small scale attacks from a very small group of people.</li>
<li>Sites that are revolutionary and technical marvels are often fatally flawed for accessibility.</li>
</ul>

<h4>Yoda&#8217;s Last Words to Luke</h4>

<ul>
<li>Accessibility people often feel like the last Jedi.</li>
<li>We have to pass on what we learn.</li>
<li>We have to use what we&#8217;ve learned on a new project on the next one and to pass it on to other &#8220;Jedi&#8221;.</li>
</ul>

<h4>Try not, do or do not, there is no try</h4>

<ul>
<li>&#8220;Always with you it cannot be done.&#8221;</li>
<li>No difference between the stones and the x-wing</li>
<li>We can&#8217;t say that this is too big of a project, we just have to believe we can do it!</li>
</ul>

<h4>&#8220;I don&#8217;t believe it!&#8221;  &#8220;That is why you fail.&#8221;</h4>

<ul>
<li>Never give up!</li>
<li>We need to help make believers out of other people.</li>
</ul>
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		<item>
		<title>SXSW 2008 Panel - A/B Testing: Design Friend or Foe?</title>
		<link>http://www.mattheerema.com/web-design/2008/03/sxsw-2008-panel-ab-testing-design-friend-or-foe/</link>
		<comments>http://www.mattheerema.com/web-design/2008/03/sxsw-2008-panel-ab-testing-design-friend-or-foe/#comments</comments>
		<pubDate>Sun, 09 Mar 2008 15:56:44 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Web Design]]></category>

		<guid isPermaLink="false">http://www.mattheerema.com/archive/sxsw-2008-panel-ab-testing-design-friend-or-foe</guid>
		<description><![CDATA[A/B Testing: Design Friend or Foe?


Corey Chandler   Lead Interaction Designer,   eBay Inc
Jake Cressman   Producer,   Electronic Arts
Chris Maliwat   Sr Dir of Prod Mgmt,   Vuze Inc
Micah Alpern   Design Dir Social Search,   Yahoo! Inc
Elliot Shmukler   Principal Prod Mgr,   [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://2008.sxsw.com/interactive/programming/panels_schedule/?action=show&amp;id=IAP060298">A/B Testing: Design Friend or Foe?</a></p>

<ul>
<li>Corey Chandler   Lead Interaction Designer,   eBay Inc</li>
<li>Jake Cressman   Producer,   Electronic Arts</li>
<li>Chris Maliwat   Sr Dir of Prod Mgmt,   Vuze Inc</li>
<li>Micah Alpern   Design Dir Social Search,   Yahoo! Inc</li>
<li>Elliot Shmukler   Principal Prod Mgr,   LinkedIn</li>
</ul>

<p>Very valuable panel on testing design changes to determine their business outcome before unleashing it on the public at large.  Check out my notes below.</p>

<p><span id="more-543"></span></p>

<h4>What is A/B testing?</h4>

<ul>
<li>Divert small amounts of traffic to different versions of site design to get metrics on what works.</li>
</ul>

<h4>Is it the job of Interaction Designers to predict the outcome of our designs?</h4>

<ul>
<li>Shmukler: it&#8217;s our job, but is an impossible one.  Impossible to predict even with significant expertise in your domain area.</li>
<li>Maliwat: You can predict, but you can&#8217;t know with what degree of resolution you are correct.  Testing can verify and validate the decision / opinion</li>
<li>Alpern: It is our job and is important, but we need to set up heuristics to verify what works and why.</li>
</ul>

<p>&gt; Netflix: &#8220;Predictions color our thinking.  We need to test.&#8221;</p>

<ul>
<li>Maliwat: but that&#8217;s not to say they didn&#8217;t make choices and predictions.</li>
<li>Shmulker: you can&#8217;t test every choice you make on a page, but testing gives you a way to refine.</li>
<li>Cressman: every designer brings a toolbox of heuristics to a design.  where do they come from and how are they validated is the question.  seems they are just passed down from book to book and blog to blog.  testing gives us a way to validate our heuristics.</li>
</ul>

<p>&gt; Article: <a href="http://www.alistapart.com/articles/designcancripple">Design choices can cripple a web site.</a> &#8220;None of us know what the BEST page design or copy is until we test.  It is time to put away the design/copy expertise of gurus and test.&#8221;  Concept: there are NO real experts.  Levels the playing field.</p>

<ul>
<li>Maliwat: you can&#8217;t crowdsource a design.  at least, the application of that is minimal.  iPod would not have been designed by a crowd.  Contributions of A/B testing are to help optimize, but not to revolutionize.  e.g. &#8220;Are two buttons better than one.  Is red better than orange.&#8221;</li>
<li>Cressman: sometimes the absurd ideas are effective&#8230; but you won&#8217;t find that out until you test.</li>
<li>Alpern: A novice might use testing as their north star, but won&#8217;t solve fundamental underlying problems.</li>
<li>Shmuckler: you don&#8217;t have the resources to test every possible option under the sun.  You will always have to make choices.  Expertise will always be required for starting.  Small design changes won&#8217;t show you any difference in testing numbers.  Changes have to be fairly major for A/B testing to actually show you if it is better or worse.</li>
<li>Chandler: Small changes CAN affect major differences.  Leading can make all the difference between something showing up above the fold vs. below the fold.</li>
</ul>

<p>&gt; Brian Eisenberg - Clickz Networks. <a href="http://www.clickz.com/showPage.html?page=1588161">How to decrease sales by 90%</a>.
&gt; &#8220;You should focus on one change at a time.  See if it affects a change.  Then make another change.&#8221;</p>

<ul>
<li>Chandler: There is a lot of overhead on testing. How to keep the big picture in mind?  Is it worth doing the testing.</li>
<li>Shmukler: If the risk is high, extensive testing should be done.</li>
<li>Maliwat: Testing sounds dull doesn&#8217;t it?  It doesn&#8217;t feel very creative.  You have to balance incremental steps towards a solution with keeping the bigger picture in mind.  If you are JUST doing incremental changes and not looking towards a larger vision, you are not effecting a very large change.</li>
<li>Alpern: You have to be willing to take risks and push the envelope and take larger leaps than just small incremental changes.</li>
</ul>

<p>&gt; Jakob Neilsen: &#8220;A/B can only be done if there is one clear, measurable action.&#8221;</p>

<p>Chandler: There are things beyond what you are measuring (number of clicks, conversions, etc) that are important.  There is a larger issue at play of people enjoying the experience, will they recommend this to their friends?  How much attention to the quantitative vs. Qualitative elements?</p>

<ul>
<li>Shmukler: You always have to pay attention to the quantitative.  There is ALWAYS a goal.</li>
</ul>

<h4>When is it worth it to compromise a core metric to improve customer experience?</h4>

<p>E.G: sacrificing 25% revenue to build towards a larger vision.</p>

<ul>
<li>Shmuker: So define the larger vision as the metric you are measuring!</li>
<li>Alpern: The longer term goals are harder to measure vs. instantaneous metrics (PVs, etc).  If you are obsessed with the short term metric, your user experience can become perverted.</li>
</ul>

<h4>How might the role of designers change in the future as a result of this kind of measuring.</h4>

<ul>
<li>Maliwat: testing shifts our responsibility, as our decisions require more validation.  Ultimately this will be good for design.  It&#8217;s good to test and prove before releasing something to a billion page views.  But it&#8217;s making us feel less important.  It doesn&#8217;t feel creative.</li>
<li>Alpern: It&#8217;s exciting that the barriers to prototyping and creating products are becoming smaller.  We can develop and share test examples with an appropriate sized focus group and that is empowering.</li>
</ul>

<h4>Chandler: How do we decide what level of quality needs to go out for the tests?</h4>

<p>(E.G. Seeing if citrus fruits affect scurvy in sailors.  Feeling bad for the sailors who didn&#8217;t get the citrus&#8230;)  Are we willing to harm the experience of users for a period of time in order to test a possibility.  Where is the threshold?</p>

<ul>
<li>Maliwat: When death is not involved, the thresholds are different. :) It&#8217;s okay to be radical.</li>
<li>Alpern: If companies don&#8217;t treat their customers with respect, they will lose.</li>
<li>Shmukler: Bad experience is acceptable for a short period of time</li>
<li>Chandler: Sometimes you need an acclimation period though!  How long are do we wait before we freak out about bad results of a test?</li>
</ul>

<h4>QA Session</h4>

<p>** Q: What do you think about sales funnels.   Isolated environments for an interaction.  (this is a specific UI design question) **</p>

<ul>
<li>Alpern: it&#8217;s pretty common in registration, etc.  The question is &#8220;when do you enter it.&#8221; Should never be a barrier to exploration.  You should always allow a clear path back out.  Isolated environments are usually a good thing.  Also have to be careful to decide which metric you want to keep in mind because they might be in conflict!  (completion rate vs. sales)</li>
</ul>

<p>** Q: What is your relationship with in-house analysts? **</p>

<ul>
<li>Maliwat: I am those other people :).  In general you have to be in agreement about what is important, and how to measure what is important.</li>
<li>Shmukler: many times in-house analysts have an expertise on how to read the metrics and are less emotionally attached to the design and so could point out things you are blind to.</li>
<li>Chandler: That interaction between the two groups is important.  We provide each other insight.  Designers can help to interpret the results better than analysts can.  Analysts can provide better data than designers can.</li>
</ul>
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		<title>Google Changes Algorithm, Site Networks Suffer</title>
		<link>http://www.mattheerema.com/web-design/2007/10/google-changes-algorithm-site-networks-suffer/</link>
		<comments>http://www.mattheerema.com/web-design/2007/10/google-changes-algorithm-site-networks-suffer/#comments</comments>
		<pubDate>Wed, 24 Oct 2007 21:58:20 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Web Design]]></category>

		<guid isPermaLink="false">http://www.mattheerema.com/archive/google-changes-algorithm-site-networks-suffer</guid>
		<description><![CDATA[So, my blog now has the same page rank as Engadget.  Go me!!! Oh&#8230; wait.

Anyone who has been paying attention has already heard the news about the shift in Google&#8217;s algorithm that seems to be penalizing sites for massive cross linking.  This is especially relevant to myself as my job is as Lead [...]]]></description>
			<content:encoded><![CDATA[<p>So, my blog now has the same page rank as <a href="http://engadget.com">Engadget</a>.  Go me!!! Oh&#8230; wait.</p>

<p>Anyone who has been paying attention has already heard the news about the shift in Google&#8217;s algorithm that seems to be penalizing sites for massive cross linking.  This is especially relevant to myself as my job is as Lead designer for one of these networks.  So, here&#8217;s the roundup of everyone who is writing about it.</p>

<ol>
<li><a href="http://www.techcrunch.com/2007/10/24/google-declares-jihad-on-blog-link-farms/">TechCrunch - Google Declares Jihad On Blog Link Farms</a> (Where I first heard the news from <a href="http://gavinhall.org">Gavin</a>)</li>
<li><a href="http://www.alleyinsider.com/2007/10/googles-pagerank-huge-traffic-drop.html">Silicon Alley Insider - Google&#8217;s PageRank Shuffle: Big Sites Say Bye-bye, Traffic?</a></li>
<li><a href="http://www.searchenginejournal.com/google-drops-pagerank-for-many-sites-paid-links-or-new-algorithm/5890/">Search Engine Journal - Google Drops PageRank For Many Sites : Paid Links or New Algorithm?</a></li>
<li><a href="http://www.mathewingram.com/work/2007/10/24/google-uses-the-pagerank-hammer/">Mathew Ingram - Google uses the PageRank hammer</a></li>
<li><a href="http://technosailor.com/2007/10/24/google-pagerank-penalties-for-network-blogs/">Google PageRank Penalties For Network Blogs</a></li>
<li><a href="http://andybeard.eu/2007/10/pagerank-update.html">Andy Beard - Digg Favorites Slapped By Google</a> (IMO, the best analysis)</li>
</ol>

<p>They all say the same thing and reference each other.  (Hmm&#8230; wonder if they will take a PR hit?)</p>

<p>From Andy Beard:</p>

<blockquote>
  <p>Many of the reputable sources that have received a penalty are part of extensive blog networks, and they have one factor in common. They have massive interlinking between their network sites.</p>
</blockquote>

<p>That was my analysis as well, just judging from our own internal methods of doing things.  This has consumed a large part of my day with phone meetings and e-mails flying around trying to figure out how to rectify the problem.  But I probably can&#8217;t talk about that yet.</p>

<p>As Mike said: <a href="http://www.nonsensor.com/2007/10/24/it-was-fun-while-it-lasted/">It was Fun While It Lasted</a></p>

<p>I probably should <code>rel="nofollow"</code> those links, just to be safe&#8230;</p>
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		<title>New Amazon.com Design?</title>
		<link>http://www.mattheerema.com/web-design/2007/09/new-amazoncom-design/</link>
		<comments>http://www.mattheerema.com/web-design/2007/09/new-amazoncom-design/#comments</comments>
		<pubDate>Thu, 20 Sep 2007 19:09:05 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Web Design]]></category>

		<guid isPermaLink="false">http://www.mattheerema.com/archive/new-amazoncom-design</guid>
		<description><![CDATA[Is anyone else noticing a redesigned Amazon.com?  Here&#8217;s a screenshot, click through for a full version.

Note about my recommendations.


I&#8217;m very interested in Christian Theology
ESV is my favorite bible translation
I have no idea why they are recommending Casting Crowns to me.
I love Harry Potter

]]></description>
			<content:encoded><![CDATA[<p>Is anyone else noticing a redesigned Amazon.com?  Here&#8217;s a screenshot, click through for a full version.<a href="http://www.mattheerema.com/wp-content/uploads/2007/09/amazon-redesign.png" title="Amazon.com Redesign?"><img src="http://www.mattheerema.com/wp-content/uploads/2007/09/amazon-redesign-sm.png" alt="Amazon.com Redesign?" /></a></p>

<p>Note about my recommendations.</p>

<ul>
<li>I&#8217;m very interested in Christian Theology</li>
<li>ESV is my favorite bible translation</li>
<li>I have no idea why they are recommending Casting Crowns to me.</li>
<li>I love Harry Potter</li>
</ul>
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		<title>An Event Apart - Chicago 2007</title>
		<link>http://www.mattheerema.com/web-design/2007/08/an-event-apart-chicago-2007/</link>
		<comments>http://www.mattheerema.com/web-design/2007/08/an-event-apart-chicago-2007/#comments</comments>
		<pubDate>Mon, 27 Aug 2007 16:13:27 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Web Design]]></category>

		<guid isPermaLink="false">http://www.mattheerema.com/archive/an-event-apart-chicago-2007-day-1-morning-sessions</guid>
		<description><![CDATA[I had the good fortune to be at An Event Apart - Chicago, and I used this as a place to take notes for my own personal use.  Maybe you&#8217;ll find it interesting too.  I suck at live-blogging, but that&#8217;s why I design blogs, rather than write them ;)

Enjoy.

Highlights so far:


Lunch with Jeremy [...]]]></description>
			<content:encoded><![CDATA[<p>I had the good fortune to be at <a href="http://aneventapart.com/events/chicago07/">An Event Apart - Chicago</a>, and I used this as a place to take notes for my own personal use.  Maybe you&#8217;ll find it interesting too.  I suck at live-blogging, but that&#8217;s why I design blogs, rather than write them ;)</p>

<p>Enjoy.</p>

<p>Highlights so far:</p>

<ul>
<li>Lunch with <a href="http://adactio.com/">Jeremy Keith</a></li>
<li>Talking to <a href="http://boxofchocolates.ca/">Derek Featherstone</a> during a break.</li>
<li>Dinner with some good friends at <a href="http://www.bucadibeppo.com/">Buca di Beppo</a></li>
<li>Sushi at <a href="http://www.oysysushi.com/">OYSY</a></li>
<li><a href="http://meyerweb.com">Meyer&#8217;s</a> Dragon Style, <a href="http://simplebits.com/">Cederholm&#8217;s</a> Tiger Style, Keith&#8217;s Crame Style, Featherstone&#8217;s Iron Style</li>
<li>The fact that Nancy and Elena were there with me.</li>
</ul>

<h4>Biggest Take-home of the conference</h4>

<p>There is so much that we can do with the technologies we have at hand when they are used in the correct manner.  We need to challenge ourselves to think out of the box of conventional marking up of straight text documents (though that is still important too).  Never simply say &#8220;it cannot be done&#8221;.</p>

<p>And check out <a href="http://www.flickr.com/photos/tags/aeachicago07/">some photos from the event</a>.</p>

<p><span id="more-504"></span></p>

<h4>Eric Meyer: Secrets of the CSS Jedi</h4>

<p>Gist: You can do a whole lot of really cool things with CSS if you think about it.</p>

<p>Through his presentation, he turned a simple, semantic html table into a beautiful graph/chart using nothing but CSS.  Pretty amazing.</p>

<h4>Jeffery Zeldman: Writing the User Interface</h4>

<p>Gist: &#8220;Get a writing budget and hire a copy Czar.  The end.  I now have 50 minutes for questions&#8230;&#8221;</p>

<p>Design helps people read less.  When people read less, every word counts.</p>

<p>Copy is the easiest and often cheapest part of your site to fix!</p>

<ul>
<li>Guide copy must be brief</li>
<li>Guide copy must be appropriate</li>
<li>Audience appropriate</li>
<li>Brand appropriate</li>
<li>can mean not-inappropriate</li>
</ul>

<p>Good Examples:</p>

<ul>
<li><a href="http://joyent.com">Joyent.com</a></li>
<li><a href="http://flickr.com">Flickr.com</a></li>
<li><a href="http://blogger.com">Blogger.com</a></li>
</ul>

<p>&#8220;Copy&#8221; copy: Some of the rules about brevity and clarity are relaxed
Brand copy: Brief and clear. Brand appropriate</p>

<ul>
<li><a href="http://leukemialetters.blogspot.com">leukemia letters</a> - My experiences with leukemia, blindness, and life in general</li>
<li><a href="http://alistapart.com">a list apart</a> - for people who make Websites</li>
<li><a href="http://www.stevekrug.com">Steve Krug</a> - Web usability consulting</li>
</ul>

<p>How words work online</p>

<ul>
<li>reading online can be more fatiguing than reading print (true?  studies on both sides of the fence)</li>
<li>use frequent subheads</li>
<li>chunk text</li>
<li>8th grade vocab</li>
<li>short, declarative statements</li>
</ul>

<p>Articles on copy writing:</p>

<ul>
<li><a href="http://www.alistapart.com/articles/zombiecopy">Attack of the Zombie Copy</a></li>
<li><a href="http://www.alistapart.com/articles/aboutpagerobot">Your About Page is a Robot</a></li>
</ul>

<h4>Jason Santa Maria: Designing Your Way Out Of A Paper Bag</h4>

<p>Jason&#8217;s talks are hard to take technical notes on, and don&#8217;t have a lot of clear take away points, but there are a few things I can mention.</p>

<p>I&#8217;ll also mention that I always come away inspired creatively.  He highlights several ways that he does research and keeps himself thinking freshly.  Very good.</p>

<h5>Three phases of the design process:</h5>

<ol>
<li>Discovery: work in an inspiring environment.  keep a sketchbook.  sketch regularly</li>
<li>Research: Spend some time with your clients, look for analogous media forms (ie, print, illustration)</li>
<li>Process - this was the biggest hook for me&#8230;</li>
</ol>

<p>Especially, concept of a new phase of design that comes after wireframing and before graphics creation called a &#8220;gray page&#8221;.  It is basically a detailed page comp, minus colors and typography and imagery used to make sure layout and visual hierarchy are in-line before graphics creation commences.  Great stuff, I&#8217;ll have to use it.</p>

<h5>The rest of the presentation:</h5>

<ul>
<li>A word on branding</li>
<li>A bit on layout</li>
<li>An <del>rant</del> interlude about typography</li>
</ul>

<h4>Lou Rosenfeld: Search Analytics for Fun and Profit</h4>

<p><strong>Querying Your Queries</strong></p>

<ol>
<li>What are the most frequent unique queries</li>
<li>Are frequent queries retrieving quality results?</li>
<li>Click-through rates per frequent query?</li>
<li>Most frequently clicked result per query?</li>
<li>Which frequent queries retrieve zero results?</li>
<li>What are the referrer pages for frequent queries?</li>
<li>Which queries retrieve popular documents?</li>
<li>What interesting patterns emerge in general?</li>
</ol>

<p><strong>User Research:  What do people actually want from us? </strong></p>

<p>Analytics provide a true expression of users&#8217; information needs.</p>

<ul>
<li>What else do they want?  What groups of things are they searching for in the same session?</li>
<li>Who wants it?</li>
<li>When do they want it?</li>
</ul>

<p><strong>Content Development: Do we have the right content?</strong></p>

<p>For searches that return zero queries:</p>

<ul>
<li>does the content exist?</li>
<li>If so, is titling, meta data, or indexing problematic?</li>
<li>If not, why not?</li>
</ul>

<p>Search Entry Interface Design:</p>

<ul>
<li>Use the box? Or something else&#8230;</li>
<li>Which results go where?  (#10 clicked through more often than 6,7,8,9&#8230; )</li>
</ul>

<p>Metadata Development: How do users express their needs</p>

<ul>
<li>Searching &#8220;cancer&#8221; vs. &#8220;oncology&#8221;, &#8220;lorry&#8221; vs. &#8220;truck&#8221;</li>
<li>Search syntax (Boolean, natural language, keywords&#8230;)</li>
<li>Length of queries</li>
</ul>

<p>Problems:</p>

<ul>
<li>Lack of time</li>
<li>Few useful tools for parsing logs&#8230;</li>
<li>ignorance of the method</li>
<li>hard work / boredom of doing analysis</li>
</ul>

<p>Forthcoming book: <a href="http://www.rosenfeldmedia.com/books/searchanalytics/">Search analytics for your site</a></p>

<h4>Liz Danzico</h4>

<p>Myth 1: Navigation must be consistent
Navigation must always be predictable and familiar.</p>

<p>Myth 2: There is a magic number 7 (plus or minus 2)
There is a magic number, but it always &#8220;just depends&#8221;</p>

<p>Myth 3: Users must be able to get to all parts of the site all the time
Users must get to everywhere from everywhere, but this includes all the tools available to the user outside the context of the site.</p>

<p>Myth 4: Users must know where they are on the site at all times.
Users must know what&#8217;s next.</p>

<p>Myth 5: The user experience must be seamless.
The designer must design beautiful seems.</p>

<p>Myth 6: Shorter is better.  (Fewer clicks are better&#8230;)
Short is better. And sometimes long is better too.</p>

<p>Myth 7: Information architects do information architecture.
&#8230;and so should developers, designers, writers, clients, and users.</p>

<h4>Dan Cederholm: Interface Design Juggling</h4>

<p>To be honest, I had a hard time taking notes on this one, and instead sat in awe for most of the presentation.  It was refreshing to watch the master work.  I had to review the slides to come up with notes for this one :)</p>

<p>When learning to juggle, you start by getting good at passing one ball back and forth between hands, then two, then three, etc.  The analogy between this and learning to be an interface designer is a bit obvious.  You become good at one skill, then another, then another, and learning how to &#8220;keep them all in consistently in the air while adapting to shift and changes in pattern&#8221; is the art of Interface Design Juggling.  Clever.</p>

<p>His presentation came in five parts:</p>

<h5>1. Color</h5>

<p>Start with a small core pallet and reuse that throughout the design.  This brings unity to the design.</p>

<p>Link color carries a lot of weight in the design.</p>

<p>He showed a few inspirational design tricks with color that will probably change the way I work :)</p>

<h5>2. Typogrpahy</h5>

<p>Great typography is invisible.  Typography doesn&#8217;t win you a spot on <a href="http://cssbeauty.com/">CSSBeauty</a>, does it?</p>

<p>It&#8217;s not about the type faces, it&#8217;s about the typography.  The distinction is important.  Renaissance typographers had <em>one font</em> to work with, and yet produced beautiful typographic art.</p>

<h5>3. Iconography</h5>

<p>Favicons: the most important design element of any site.  Seriously :)</p>

<h5>Add detail without adding complexity</h5>

<p>This part didn&#8217;t really fit into his original preview.  But was a great help.  Basically, check out <a href="http://www.toupeepal.com">tupeepal.com</a> (a dummy site he made for the presentation) and <a href="http://veerle.duoh.com/">Verle&#8217;s Blog</a></p>

<h5>4. Microformats</h5>

<p>Microformats are, in fact:</p>

<ul>
<li>confusing</li>
<li>a waste of time</li>
<li>something that geeks do with a lot of time on their hands</li>
<li>but are totally worth using.</li>
</ul>

<p>There are a lot of sweet, nearly accidental things that can be done by utilizing microformats.  Sort of an &#8220;accidental API&#8221; for your site :)</p>

<h5>5. Flexibility (which he didn&#8217;t actually cover, bummer)</h5>

<p>See Bulletproof Web Design</p>

<h4>jeremy keith: Be Pure, Be Vigilant, Behave</h4>

<h5>Be Pure</h5>

<p>Separation of content, structure, and <strong>behavior</strong></p>

<ol>
<li>Start with Content</li>
<li>Then add structure</li>
<li>Then add presentation</li>
<li>Then, <strong>AND ONLY THEN</strong>, add behavior</li>
</ol>

<p>Comparing CSS and DOM</p>

<p>CSS:
<code>p{  }</code></p>

<p>DOM:
<code>document.getElementsByTagName("p")</code></p>

<p>LOLcat:
<code>I can haz p tag nao plz?  kthxbai</code></p>

<p>CSS
<code>#foo{ }</code></p>

<p>DOM:
<code>document.getElementByID("foo")</code></p>

<p>CSS:
<code>#foo p{ }</code></p>

<p>DOM
<code>document.getEleemtnById("foo").getElementsByTagName("p")</code></p>

<h5>Be Vigilant</h5>

<p><code>&lt;p style="..."&gt;</code> - you avoid this when you can, right?</p>

<p>In the same way, keep script out of your html when possible</p>

<p>DON&#8217;T EVER DO THIS:  &lt;a href=&#8221;javascript:&#8230;&#8221;&gt;</p>

<p><code>&lt;a href="#" onclick="..."&gt;</code>  this is just like an inline style.</p>

<p><strong>Always think first: &#8220;What is this semantically&#8221;.  Do not think about behavior first.</strong></p>

<p>Recycle existing content, don&#8217;t create new content.  (i.e., replace <code>&lt;option&gt;</code> with <code>&lt;li&gt;</code>)</p>

<h5>Behave</h5>

<p>Ajax = communicating with the server without refreshing the whole page.  Using <code>xmlhttprequest</code></p>

<p>There is no reason that you can&#8217;t use the same idea of progressive enhancement when using AJAX.</p>

<p>Hijax</p>

<p>If you want to build an Ajax Web site, first build a non-ajax Web site.</p>

<p>Use <code>xmlhttprequest</code> like a dumb waiter.  Use javascript to intercept a normally functioning html page (i.e., form actions, links, etc).  Don&#8217;t use javascript to do the heavy lifting, do that on the server.</p>

<p><strong>Important considerations</strong>  User needs:</p>

<ul>
<li>what&#8217;s happening?</li>
<li>what happened?</li>
<li>bookmarking</li>
<li>The back button</li>
</ul>

<h4>luke wroblewski: best practices for form design</h4>

<p>What defines a good form?</p>

<ul>
<li>Minimize the pain</li>
<li>No one likes filling in forms</li>
<li>Smart defaults, inline validation, forgiving inputs</li>
<li>Illuminate a path to completion</li>
<li>Consider the content</li>
<li>Familiar vs. foreign</li>
<li>Frequently used vs. rarely used</li>
<li>Ensure consistent communication</li>
<li>errors, help, success</li>
<li>single voice despite many stakeholders</li>
</ul>

<p>Most forms are an artifact of the information in a database.  Like a one way conversation.</p>

<h5>Considerations in form design</h5>

<ol>
<li>Information</li>
</ol>

<ul>
<li>Layout</li>
<li>Label positioning</li>
<li>content groupings</li>
<li>Inputs</li>
<li>formats, required fields</li>
<li>Actions</li>
<li>Help and tips</li>
<li>Visual Hierarchy</li>
</ul>

<p>Top aligned labels.</p>

<ul>
<li>Best when when data being collected is familiar</li>
<li>Better flexibility</li>
</ul>

<p>Right-aligned labels</p>

<ul>
<li>Clearer association between label and field</li>
<li>more difficult to scan</li>
<li>Fast completion times</li>
</ul>

<p>Left-aligned labels</p>

<ul>
<li>Best when the data you are requiring is unfamiliar</li>
<li>enables label scanning</li>
<li>less clear association between label and field</li>
<li>more difficult to change label</li>
</ul>

<p>Required form fields</p>

<ul>
<li>Indicating required fields are most useful when there are a lot of fields, few required fields</li>
<li>Indicating optional fields is more useful when there are few optional fields</li>
<li>Neither is useful when all fields are required :)</li>
<li>TRY TO AVOID OPTIONAL FIELDS</li>
<li>Getting rid of stuff on your form increases engagement with that form.</li>
</ul>

<p>Field lengths</p>

<ul>
<li>Field lengths can communicate the type of date required by a user.  Helps them to think less.</li>
</ul>

<p>Content Grouping</p>

<ul>
<li>A way to scan information at a high level</li>
<li>A sense of how information is organized</li>
<li>Use relevant groupings</li>
<li>Use minimum amount of visual elements necessary to communicate useful relationships</li>
</ul>

<p>Actions</p>

<ul>
<li>Not all form actions are equal, make primary action button different from secondary actions&#8230; visual presentation should match their importance</li>
<li>Avoid secondary actions when possible</li>
</ul>

<p>Help and Tips</p>

<ul>
<li>useful when asking for unfamiliar data, users may question why data is being requested, if there are recommended ways of providing data</li>
<li>if every single field in the form has help text, something is wrong with your forms.</li>
<li>minimize the amount of help required to fill out a form</li>
</ul>

<p>Interaction: Path to completion - primary goal of a form is completion.  Minimize obstacles to completion</p>

<ul>
<li>remove all unnecessary data requests</li>
<li>enable flexible data input</li>
<li>smart defaults</li>
<li>for long forms, show progress and allow saving</li>
</ul>

<p>Interaction: Tabbing</p>

<ul>
<li>consider tab order</li>
<li>consider tabbing expectations</li>
</ul>

<p>Progressive disclosure</p>

<ul>
<li>not all users require all options all the time</li>
<li>expose options as they become necessary</li>
</ul>

<p>Feedback:</p>

<ul>
<li>Inline validation, suggest valid inputs or validate input, help users stay within the limits of the form</li>
<li>username checking</li>
<li>password strength</li>
<li>valid postal codes</li>
<li>Errors, provide clear resolution in as few steps as possible</li>
</ul>

<p>Progress</p>

<ul>
<li>provide feedback when action is in progress so users know something is happening.</li>
<li>disable submit button after user submits to avoid duplicate submissions</li>
</ul>

<p>Success</p>

<ul>
<li>confirm data input in context</li>
<li>provide feedback via message or other indicator</li>
</ul>

<h4>Derek Featherstone: Accessibility: Lost in Translation</h4>

<p>I was late for this session as I was busy hauling our luggage down to the car so we could make a timely getaway and be home before Elena&#8217;s bedtime so as not to destroy her schedule completely (and thus make life miserable for the wife and I).</p>

<p>All I can say is that he created an accessible crossword puzzle using nothing but a valid XHTML form, CSS, and DOM Scripting.  It was frickin sweet.  Take that, accessibility nay-sayers.</p>

<h4>And That&#8217;s All I Saw</h4>

<p>After Derek&#8217;s awesome presentation, I high-tailed it out of there to meet up with my wife and daughter.</p>

<p>Then we went out for sushi.  Awesome.  What a great time.</p>
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